canvas 是 HTML5 新增的标签,利用它我们可以轻松实现图形的绘制。canvas 元素本身并没有绘制能力,它只是一个图形的容器,必须使用脚本(通常是 JavaScript)配合来完成绘图任务。今天为大家分享一下基于 canvas 动态气泡背景的实现方法。
实现方式
将下面的内容保存为 .js 文件,然后在网页中引入即可。
document.writeln("<div id=\'bubble\' style=\'width:100%;height:100%;position:fixed;top:0;left:0;z-index:-1;\'></div>"); class BGBubble { constructor(opts) { this.defaultOpts = { id: '', // 容器ID num: 100, // 个数 start_probability: 0.1, // 如果数量小于num,有这些几率添加一个新的 radius_min: 1, // 初始半径最小值 radius_max: 2, // 初始半径最大值 radius_add_min: .3, // 半径增加最小值 radius_add_max: .5, // 半径增加最大值 opacity_min: 0.3, // 初始透明度最小值 opacity_max: 0.5, // 初始透明度最大值 opacity_prev_min: .003, // 透明度递减值最小值 opacity_prev_max: .005, // 透明度递减值最大值 light_min: 40, // 颜色亮度最小值 light_max: 70, // 颜色亮度最大值 is_same_color: false, // 泡泡颜色是否相同 background: "#f1f3f4" } if (Object.prototype.toString.call(opts) == "[object Object]") { this.userOpts = {...this.defaultOpts, ...opts} } else { this.userOpts = {...this.defaultOpts, id: opts} } this.color = this.random(0, 360) this.bubbleNum = [] this.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame this.cancelAnimationFrame = window.cancelAnimationFrame || window.mozCancelAnimationFrame } random(a, b) { return Math.random() * (b - a) + a //取a-b之间的随机值 } initBubble(color, isSameColor) { const width = window.innerWidth const height = window.innerHeight const userOpts = this.userOpts const light = this.random(userOpts.light_min, userOpts.light_max) this.bubble = { x: this.random(0, width), y: this.random(0, height), radius: this.random(userOpts.radius_min, userOpts.radius_max), radiusChange: this.random(userOpts.radius_add_min, userOpts.radius_add_max), opacity: this.random(userOpts.opacity_min, userOpts.opacity_max), opacityChange: this.random(userOpts.opacity_prev_min, userOpts.opacity_prev_max), light, color: `hsl(${isSameColor ? color : this.random(0, 360)},100%,${light}%)`, } } bubbling(ctx, color, isSameColor) { !this.bubble && this.initBubble(color, isSameColor) const bubble = this.bubble ctx.fillStyle = bubble.color; ctx.globalAlpha = bubble.opacity; ctx.beginPath(); ctx.arc(bubble.x, bubble.y, bubble.radius, 0, 2 * Math.PI, true); ctx.closePath(); ctx.fill(); ctx.globalAlpha = 1; bubble.opacity -= bubble.opacityChange; bubble.radius += bubble.radiusChange; if (bubble.opacity <= 0) { this.initBubble(color, isSameColor) return } } createCanvas() { this.canvas = document.createElement('canvas') this.ctx = this.canvas.getContext('2d') this.canvas.id = "bg_canvas"; this.canvas.style.display = 'block' //防止全屏的canvas出现滚动条 this.canvas.width = window.innerWidth this.canvas.height = window.innerHeight this.canvas.style.position = 'fixed' this.canvas.style.top = '0' this.canvas.style.left = '0' this.canvas.style.zIndex = '-1' document.getElementById(this.userOpts.id).appendChild(this.canvas) window.onresize = () => { this.canvas.width = window.innerWidth this.canvas.height = window.innerHeight } } start() { const width = window.innerWidth const height = window.innerHeight this.color += 0.1 this.ctx.fillStyle = this.defaultOpts.background; //这里修改颜色hsl(${this.color},100%,97%)//rgba(255, 255, 255, 0) this.ctx.fillRect(0, 0, width, height); if (this.bubbleNum.length < this.userOpts.num && Math.random() < this.userOpts.start_probability) { this.bubbleNum.push(new BGBubble()) } this.bubbleNum.forEach(bubble => bubble.bubbling(this.ctx, this.color, this.userOpts.is_same_color)) const requestAnimationFrame = this.requestAnimationFrame this.myReq = requestAnimationFrame(() => this.start()) } destory() { const cancelAnimationFrame = this.cancelAnimationFrame cancelAnimationFrame(this.myReq) window.onresize = null } } const bubbleDemo = new BGBubble('bubble') bubbleDemo.createCanvas() bubbleDemo.start()
效果预览
参数可以自行修改,完成后的预览效果如下:
结束语
利用 canvas 通过脚本我们可以绘制出各式各样的图形,本文简单分享了一下一款基于 canvas 标签非常酷炫的动态气泡背景的实现方法,如果大家喜欢的话可以添加到自己的网站上。如果有任何问题或建议,欢迎在下方评论处留言。
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